The weight project has been the easiest assignment compared to all the previous ones we have done before. I found it easier to handle than the walk cycle because there were not as many movements that needed to be precise so it was better to move around and focus more on the facial expressions. For reference, I looked up model sheets for SpongeBob for his movement and facial expressions, as well as looking up videos of people at the gym lifting up weights. That got me more or less an idea of how heavy the object was and how to position the character correctly in order to show the facial expressions when it was time to pick up the weights. I changed the color pad to a yellow so Spongebob could be in a way colored but not colored completely. Adding Gary was a way to make the short film funny to emphasize how light the weight actually is. Even so that he was able to pick up the weight with his own eye and spongebob is just in shock throughout the whole occasion.
The typography project was fun for me to do! I picked out a classic holiday song because the seasons are around the corner and I feel like the song lightens up everyone's mood no matter what they celebrate. Working with after effects, I felt more comfortable with the software overall and it was easier to do for the rotation and positions of all the titles and shape layers. For the majority of the ideas, I looked up online to see what I could do to give a sense of Christmas throughout the film and find those different items that make up the holidays. For the snow part, it was definitely something different to do because it is a new software for me and I was taught step by step on how to make it but it was nice to see that I could do different kinds of effects to make the short film even better. At the end of the day, it is the small details that I enjoyed doing the most.
This project was really helpful in playing around with after effects and getting more of an understanding of how the software actually works. I have used it before to see what it does but never went into detail to do a project on. I worked on this project in about two days so it did not take a lot of time as compared to the other projects we have done so far so it was very easy to make the project. The biggest challenge for me was to align the keyframes in the right order so it will speed up or slow down the ball whenever it bounced off the floor. The other challenge I faced was making sure the volume of the ball was the same along the course to make sure it did not get smaller or bigger as it bounced around. After a while, I had to look online for videos of balls to see how the speed of them reduce every time it hits another object and it helped me structure the way I had to make my balls volume as it went towards the exit.
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